Standard cash lineup
Buy in for 40 to 100 big blinds. Rake is taken only when the hand reaches the flop: no flop, no drop. The cap below is per hand, across its pots, in the table's currency.
| Blinds | Rate | Heads-up table cap | Six-/nine-seat table cap |
|---|---|---|---|
| 0.05/0.10 | 5% | 1 | 1 |
| 0.10/0.25 | 4.5% | 0.50 | 2 |
| 0.25/0.50 | 5% | 0.75 | 2 |
| 0.50/1 | 5% | 1 | 2.50 |
| 1/2 | 5% | 1.25 | 2.75 |
| 2/4 | 5% | 1.50 | 3 |
| 3/6 | 5% | 1.50 | 3.50 |
| 5/10 | 4.5% | 1.50 | 3 |
| 10/20 | 4.5% | 1.75 | 3 |
| 25/50 | 4.5% | 2.25 | 3 |
| 50/100 | 4.5% | 2.50 | 5 |
| 100/200, 250/500, 500/1000 | 4.5% | 3 | 5 |
Microstakes Omaha: the six-seat 0.05/0.10 game uses 4.25%, capped at 1.50; 0.10/0.25 uses 4.25%, capped at 2.
Caps depend on the table's format, not the number of players left in the hand. Play-chip tables mirror these numerical rates and caps in PLAY units. No cash charge is made for play chips. Select a table in the lobby to inspect its rake.
Legacy special-format tables and Quick Play pools retain their separate settings. Tables without a rake override inherit 5%, capped at 3 big blinds, with no flop, no drop.
Sit & Go and multi-table tournaments
The buy-in contributes to prizes; the fee goes to the house. No per-hand pot rake is charged in these tournaments.
| USDC prize contribution | Entry fee |
|---|---|
| Below 5 | 10% |
| 5 to below 20 | 8% |
| 20 to below 100 | 6% |
| 100 and above | 5% |
Heads-up Sit & Go fees are 5% at every tier. PLAY event fees are 10%, paid entirely in play chips. For example, a 10-USDC six-max Sit & Go costs 10 + 0.80 = 10.80 USDC; its PLAY equivalent costs 10 + 1 = 11 play chips.
Heads-up pays the winner; six-max pays 65%/35%; nine-max pays 50%/30%/20% of the prize pool. These Sit & Go games start when full and have no re-entry, rebuys or add-ons. The prepared multi-table events remain inactive until opening, with no freerolls or guaranteed prize pools.
Cashier
Review the amount and any applicable network fee in the cashier before confirming a withdrawal.
Changes
Entry terms are fixed for an event once it opens. A completed hand or event is never repriced by a later schedule change.